"..added a crossover and siding to Transload area - lets you move any kind of car. Changed brown factory and added paper factory with dedicated starch unload position (see Jack Hills New Castle RR blog) Tanker must be in that position for unloading - make switching difficult as tank MUST be last but one on that siding . Added point gives you extra siding for off-spot cars awaiting inbound to paper factory or outbound to elsewhere"
Definitely adds interest. At this point who knows what will end up being built, but having input from talented modellers and those with an eye for a good plan is very much appreciated.
In other news.. I just uploaded another Youtube video, showing a couple of recent patch jobs..